What it says on the tin. I know there’s already stretching algorithms, but they don’t sound great when stretched an enormous amount. I know there’s already the PaulXStretch VST, but it doesn’t work great with playback and having to bounce an audio clip every time I wanna use it musically isn’t much better than the standalone version.
PaulStretch is open source, with my complete lack of programming knowledge I assume it could be integrated amongst the pre-existing stretch algorithms. I know it’s CPU heavy, but users would rarely use more than one at a time given how dense a sound it is.